PM3.02 - King Dedede - Action - 0x138

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  3. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 3 })] }
  4. CreateInterrupt { interrupt_id: None, action: 0x139, requirement: ((RandomAccessInt(ThrowDataParam2) LessThanOrEqual scalar(0))) }
  5. CallEveryFrame { thread_id: 9, script: 0x221dc }
  6. IntVariableSet { variable: RandomAccessInt (0x0), value: 527 }
  7. IntVariableSet { variable: RandomAccessInt (0x1), value: 532 }
  8. Subroutine(0x21f14)

Exit Script

  1. Subroutine(0x21fec)